Published: Thu, March 09, 2017
Science | By Kerry Wheeler

Final Fantasy VII Remake combat system will be action based

Final Fantasy VII Remake combat system will be action based

His latest comments come through Famitsu in response to a controversial screenshot that shows Cloud taking cover from enemy fire. This adventure RPG would go on to become a success, and to acknowledge its success Square Enix is now developing a remake that will bring the game into the 21st century.

Gematsu reports (via Hachima Kikou) Nomura wanted to clear up some misconceptions about FF7R's battle system, following the release of some new screenshots of the upcoming RPG from the Monaco-based gaming conference MAGIC 2017.

Nomura: 'FF7 Remake battle is action, not command.

The battles in Final Fantasy VII Remake are confirmed to be more action oriented.

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In an interview with Famitsu (via Gematsu), Final Fantasy VII Remake director, Tetsuya Nomura, clarified that Final Fantasy VII Remake combat is not command based but they are action based.

Director Tetsuya Nomura addressed those concerns today, explaining that cover is optional and was shown to demonstrate the "seamless" actions possible in various contexts.

While Nomura's statement seems vague, as he did not categorically say what about the original "Final Fantasy 7" elements will stay and be changed, it is suspected that "Final Fantasy 7 Remake" will maintain the storyline of the original, which means that it will still tell a story of great tragedy and eventual triumph. This should be a similar system to Final Fantasy XV. He noted that the battle will be really flashy in the remake and it includes environmental destruction and some other attacks that weren't seen before.

In a screenshot released alongside the interview, we see Cloud and friends battling against the Guard Scorpion, the first boss in the game. We still can't share more information about its multiple parts, but please look forward to future announcements.

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